AI Insights · Timothy · July 2023
Top 5 First Person Games in Australia Q2 2023: Performance Overview
Explore the performance trends of the top 5 first-person games in Australia for Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top five first-person games on a unified platform in Australia exhibited notable trends in weekly downloads, revenue, and active users. Here’s an overview of their performance based on data from Sensor Tower.
Call of Duty®: Mobile saw a varied performance in weekly revenue, peaking at around $114K in early April and ending the quarter with approximately $80K. Weekly downloads hovered around 6.5K to 8K throughout the quarter, with a slight dip in mid-April. The game maintained a steady number of active users, fluctuating between 80K and 90K.
Minecraft experienced a consistent increase in weekly revenue, starting from about $37K at the end of March and reaching around $46K by the end of June. Downloads showed a gradual rise, peaking at 4.4K in the last week of June. Active users remained robust, averaging around 260K to 270K throughout the quarter.
Chapters: Interactive Stories had a mixed quarter with revenue peaking at about $28K in mid-April and then stabilizing around $21K to $24K towards the end. Downloads showed a downward trend, starting at 2.1K and dropping to just over 1K by late June. Active users also saw a decline, from approximately 6K at the beginning to around 3.7K by the end of the quarter.
Fishing Clash: Sport Simulator demonstrated a steady rise in weekly revenue, peaking at around $16K in late May. Downloads fluctuated, reaching a high of 3.2K in mid-April and stabilizing around 1.9K towards the end of June. Active users remained stable, averaging around 33K to 40K throughout the quarter.
Cooking Madness-Kitchen Frenzy showed consistent weekly revenue, averaging around $10K to $12K. Downloads varied, starting at 4.1K in late March and decreasing to around 2.1K by the end of June. Active users saw a decline from approximately 13K in late March to around 8.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.